Devlog #26: Granrocks and Progression



Hello everybody!

Uhh… Update time... yeah, something like that... didn't come up with a text this time, anyway.

In this little patch I finally added the granrock villages to the world generation, they don't have any AI right now, but they soon will . _ . and yeah. They're pretty cute and all

Granrock Worker with solider hat

Now with that said, there is another major game change in store: the music  ⇽ now playing random songs at random times made by @TEP_The_Dev (GameJolt) and me @Flagimtoshi, but still massive thanks to TEP and his contribution for the menu music and some in game tracks, be sure to follow him.

Other small changes include:

  • doors now have a separate background to the baseblocks and are now highlighted
  • swaying and wobbling of the UTRCraft Logo and with that a small chance of a Minecraft-styled splash to appear
  • bug fix: golden chests loading with zero slots instead of their original number after reloading a world or spawning in a structure
  • Added a volume slider for the music to the options menu
  • made all buttons inside the options small to fit a PC UI
  • made all sliders in the game localizable
  • miscellaneous tweaks to world gen, like making regular trees more common
  • Adding a music update system separate from the game itself
  • customizable menu and in game music
  • made the splashes render much higher than before, resulting in them being more visible
  • fixed: GameJolt login not fully auto-logging in after game restart
  • made scaling default to different number on mobile
  • added granrock housing as an entity for future AI development
  • and various more bug fixes too small to list

well yeah thanks for reading, follow UTRCraft for more and see you in the next devlog and maybe in game <3

#devlog #indie #indiegame #utrcraft #flagimtoshi #changelog #survival #granrock #update #noticeme #wip #indiedev #bugfix #rework #change #explore #teaser

Files

UTRCraft 0.7.9-22w11a.exe 6 MB
Apr 03, 2022

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